Programs

A Complete Future Skills Journey

Three progressive tracks — Robotics, Coding and AI — designed for every stage from KG to Secondary.

Robotics Programs

Choose a stage to see exactly what students learn, the goals and outcomes, the hands-on activities, and the robotics kits we use.

Robotics — KG

Young children discover robots through play — giving instructions, building simple models and seeing cause and effect.

KG1 – KG2 · ages 4–6

What We Teach

  • Directions and step-by-step instructions with screen-free coding robots
  • Shapes, colours and patterns through playful robot games
  • Simple building with big bricks and following picture instructions

Learning Objectives

  • Understand that a robot follows the instructions we give it
  • Build early logical thinking and sequencing
  • Develop fine motor skills, teamwork and turn-taking

Learning Outcomes

  • Plans a short sequence of commands to reach a goal
  • Notices a mistake in a sequence and fixes it
  • Builds a simple model by following picture instructions

Practical Activities

  • Programming a robot through mazes and obstacle courses
  • Coding-card games and storytelling with robots
  • Build-and-play challenges in small groups

Robotics kits we use in this stage

Click a kit to see what's inside, the skills it builds and what students make with it.

Coding Programs

From visual Scratch blocks to Python and real web & app projects.

CodingAges 7–10

Scratch

Visual block coding to build games, stories and animations.

  • Logic
  • Events
  • Creativity
CodingAges 11–14

App Development

Design and build mobile apps that solve real problems.

  • UI basics
  • Logic
  • Publishing
CodingAges 12–16

Web Development

HTML, CSS and JavaScript to build responsive websites.

  • HTML/CSS
  • JavaScript
  • Deployment
CodingAges 13–17

Python

Real programming: data, automation and project building in Python.

  • Syntax
  • Data structures
  • Projects

AI Programs

Understand and build with artificial intelligence, responsibly.

AIAges 11–14

AI Fundamentals

How machines 'think' — intro to data, models and ethics.

  • AI concepts
  • Data literacy
  • Ethics
AIAges 13–17

AI Projects

Build image, voice and chatbot projects with guided toolkits.

  • Project delivery
  • APIs
  • Prototyping
AIAges 14–17

Machine Learning Basics

Train and evaluate simple ML models with real datasets.

  • Training models
  • Evaluation
  • Python + ML
Learning Roadmap

From KG To Secondary: A Complete Future Skills Journey

How Robotics, Coding and AI progress together across every stage.

1

KG

Ages 4–6

Robotics

Build & explore

Coding

Unplugged logic

AI

Smart machines around us

2

Primary

Ages 7–9

Robotics

Motorised models

Coding

Scratch games

AI

Patterns & data play

3

Prep

Ages 10–12

Robotics

Autonomous robots

Coding

Apps & web

AI

AI fundamentals

4

Secondary

Ages 13–17

Robotics

Competition robotics

Coding

Python & projects

AI

Machine learning

Find the right program for your child or school

Bring world-class Robotics, Coding and AI into your school — or find the perfect path for your child.